As you probably know, Freya’s Aett is a personal project rather than a commercial studio right now, so it takes a back seat to actual paid work and writing work. That goes double for paid writing work. Right now, writing is more lucrative than indie games, but NDAs make it hard to talk about it. What good is it posting “1/1/12 – working on something secret” and “11/4/12 – working on something else secret” when it means nothing to a reader?
Now, that’s not to say that there are no games getting made. Some experiments are ongoing and there are some new mini-projects. One such thing is the asynchronous MUSH which is only known right now as ‘CLI’ (i.e. Command-Line Interface) because it’s at too early a stage to have a real name; CLI started out as an experimental text-parser and got a little bigger when certain ideas started getting incorporated.
If you want to take a look, it’s at http://www.freyas8.co.uk/CLI/ for now, pending an actual name (and content) which would justify giving it a real URL…
Current verbs include: basic movement verbs (and directions), ‘look‘, ‘examine‘, ‘smell‘, ‘eat‘, ‘drink‘, ‘taste‘ and ‘fight‘. Common abbreviations and synonyms have been included for a few of the verbs, so you can ‘l‘ or ‘exa‘ or ‘nibble‘ . Not all of those verbs do anything right now. There’s a ‘wait‘ verb to update the screen, a ‘help‘ verb for very basic help and an ‘exits‘ verb that would be more useful if there were actually any exits. Of course, there are other verbs and more will be added in time, so feel free to experiment.