This fact alone may help you understand just how much this current section has grabbed me and won’t let go. Mechanics are being finalised, place-holder art is being scrawled on post-it notes to let me start work on the code side.
Some elements are a little bit experimental, which means that they need testing. I will be grabbing a few testers in the coming weeks, people I have already selected. The main one is a secret, a bit of a new mechanic, which means it is either genius or madness. More than likely, it will need tweaking to see if it works for real human players, but I think it will make Legacy of Heroes a very interesting variant on a known genre.
As a thank-you for being patient, I offer you a shot of the wall next to my PC…
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