November has come and gone. The Movember ‘tache has sprouted and fallen by the wayside. NaNoWriMo was pointedly ignored.
In lieu of a 2D artist, I have been busy drawing stick-figure art on post-it notes; five monsters (and one new player avatar) are ready now. They’ll never win any awards, but they do the job.
On the actual gaming side, the combat system is playable and almost ready for testing; the combat logging needs a little work, the character generator is not complete, but the main issue is making the Facebook authorisation work. It is just a case of rechecking my PHP, I suppose. By the end of the week, I hope to have a party of heroes up and running through a simple endless dungeon (sorry, no storylines yet) scenario.
So, the to-do list by Friday is;
- Get the logging working as intended
- Tweak the secret mechanic
- Finish the character generator code
- Make the Facebook authorisation work
Well… It looks like I need to get off the blog and get some work done, doesn’t it?
XKCD The Game!
BTW, Are you sure Linda doesn’t mind being called The Secret Mechanic in public?