I just got back yesterday from the Develop conference in Brighton, where I attended (but didn’t speak at) the Indie track. I had intended to do a video blog, but you really don’t need to see my tired, ugly mug after five days without a decent night’s sleep.
As expected, we seem to be doing both better and worse than the hypothetical ‘average studio’ – I got talking to a lot of people who had some ideas about the directions the industry is moving in and saw a lot of the mistakes we were making as a developer – but the perspective was useful for working out how to keep doing what we are doing right and stop doing what might not be working so well.
Interestingly, there were one or two points raised by players about Facebook games; these might need to be addressed at some point. There was also a lot of talk about iPhone and iPad, but I think we’ll be letting another company handle the porting of any games which might end up on iOS formats.
Now, if you will excuse me, I think I will track down a cup of coffee and begin the difficult road back to full productivity…
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