Are you an artist or a programmer looking for something unusual? Are you a student or recent graduate looking to add to your portfolio?
I am not an artist, even if I have some experience with 3DS Max, nor am I a programmer just because I have programmed a basic game or two. As such, I am looking for some team-members to join me in creating a prototype for Legacy of Heroes that will be used to help gain funding for the game. This will not be paid job, but the goal would be to offer prototype staff a permanent (if part time, especially if you have a day-job) position when (if) the project is able to gain funding.
ARTISTS should be able to produce models (and, ideally, animate them) using a standard 3D art package, produce textures in a standard 2D package and MUST own legitimate copies of their chosen packages.
CODERS should be familiar with C++, familiarity with OGRE an advantage, but I’d be willing to consider someone who has experience with another existing 3D engine such as UDK or Unity since this is a demo.
If you are successful in joining the Freya’s Aett team, I will be assuming that you know more than I do about your discipline; as long as you don’t prove me wrong (or tell me it takes a month to make each model), I will want you to name your own time-scales and tell me if there is a better way of doing things; for example, you might know a better engine for the demo. I’m a designer, not a manager, so I’m not looking to tell you how to do your job. In terms of management, I am more interested in making Legacy of Heroes the best it can be than asserting my dominance.
Still interested?
Drop an email to anthony@freyas8.co.uk with a little information about yourself. What have you done before? Got anyone who would recommend you? Where did you learn to program / script / model? You don’t have to provide references, but it helps to have someone who can offer an independent (or at least outside) opinion of your work.
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